background { color rgb <0.7, 0.7, 0.95> } global_settings { ambient_light color rgb <0.7, 0.7, 0.6> } camera { location <0, 3, -2> look_at <0, 0.9, 2> focal_point <-0.4, 1, 2.5> blur_samples 100 aperture 0.7 } #declare Grass = texture { pigment { color rgb <0.2, 0.5, 0.2> } finish { ambient 1 diffuse 1 reflection 0 specular 0 } } #declare Dank = texture { pigment { color rgb <0.3, 0.3, 0.3> } finish { ambient 1 diffuse 1 reflection 0.7 specular 0.2 } } #declare Tabletop = texture { pigment { color rgb <0.7, 0.7, 0.6> } finish { ambient 0.4 diffuse 1 reflection 0.3 specular 0.3 } } #declare Ruby = texture { pigment { color rgbt <0.4, 0.01, 0.01, 0.7> } finish { ambient 1 diffuse 1 reflection 0.3 specular 0.5 } } sphere { <-1.3, 1, 5>, 0.5 texture { Dank } } sphere { <0.4, 1, 4>, 0.5 texture { Dank } } sphere { <1.1, 1, 3.3>, 0.5 texture { Dank } } sphere { <-1, 1, 3.5>, 0.5 texture { Ruby } interior { ior 1.2 } } sphere { <-0.4, 1, 2.5>, 0.5 texture { Dank } } sphere { <2, 1, 2>, 0.5 texture { Dank } } sphere { <200, -920, -500>, 1000 texture { Grass } } plane { <0, 1, 0>, -6 texture { Grass } } box { <-15, -0.5, -15>, <15, 0.5, 15> texture { Tabletop } rotate <0, 22.9, 0> } light_source { <1000, 1000, 1000> color rgb <1, 1, 0.9> }