Classes | |
| class | wendy::render::SceneNode |
| Scene graph node base class.
This is the base class for all kinds of nodes in a scene graph. It provides local and world transforms, and a set of callbacks for scene graph events. More... | |
| class | wendy::render::Scene |
| Scene graph container.
This class represents a single scene graph, and is a logical tree root node, although it doesn't have a transform or bounds. More... | |
| class | wendy::render::LightNode |
| class | wendy::render::MeshNode |
| class | wendy::render::CameraNode |
| class | wendy::render::TerrainNode |
| class | wendy::render::SpriteNode |
| class | wendy::render::ParticleSystemNode |
Enumerations | |
| enum | wendy::render::QueuePhase { wendy::render::COLLECT_LIGHTS, wendy::render::COLLECT_SHADOW_VOLUMES, wendy::render::COLLECT_SHADOW_OBJECTS, wendy::render::COLLECT_GEOMETRY } |
Scene node enqueueing phase type enumeration.
1.5.6